Trial of Astronarrpg-agent mvp
intent bearer · party agent · prophecy fragments
saferoom · Main Room
Current Room
safe2/9 open
Nearby rooms
Main Room
A torchlit antechamber of cracked basalt. The Intent Bearer stands beneath star-scarred arches while the trial's paths wait to be proven.
Room event
Astronar's trial listens for intent before it reveals its deeper chambers.
NPC
Astral Scribe
prophecy keeper
Available exits
Instruction synced
Committed instruction: Explore safely
Suggested strategies
Run next turn
Run the Party Agent again using the current committed instruction.
Latest decision
chosenHold formation and read the room.
why · The Party Agent has not taken a turn yet.
Sub-Agent Suggestions
Mojo Agent
Flare Vanguard
Flame Strike
A weak point should be broken with Flare before the enemy can answer.
Jojo Agent
Ward Keeper
Guard
A ward buys the party a cleaner second round.
Party
Intent Bearer
Starbound Focus 12 12Steady
HP100/100
MP24/24
TP0/100
Mojo
Flare Vanguard 18 7Kindled
HP80/80
MP36/36
TP0/100
Jojo
Ward Keeper 9 15Guarded
HP84/84
MP42/42
TP0/100
Inventory
1/3Health Potion
30
Restores HP to the lowest-health party member.
Party Memory
Action Log